Archive for November, 2005

Pixen 2 — Pushing Pixels To The Limit

Sunday, November 6th, 2005

Those of us who are into graphics design sometimes complain about the complexity of graphics packages they use. While giants, like Adobe Photoshop and Corel PhotoPaint provide enormous selection of tools and features, for some applications they are definite overkill. And that’s exactly why some of my friends look for alternatives. Here’s one of them for your consideration and, I guess, it is good one for those who think on a pixel level. :) Take a quick look…

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Weird Photoshop Math

Friday, November 4th, 2005

Today I was put into a deep shock with how Photoshop calculates final color of the dot which has several semi-transparent objects on its way. Assume for a second that you have a black background and two 50% white squares on top of each other and the background. What do you think, will the resulting picture show grey square or will it be entirely white?

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Singing F1 Engines

Friday, November 4th, 2005

I’ve just stumbled across an interesting article by Stuart Waterman on Renault’s RS25 V10 engine, used in Formula One racing cars, has been taught to sing “We are the Champions” by Freddy Mercury.

It’s amazing how precisely this rendition sounds! At a glance I was slightly confused by this fact. What should be happening to the engine internals, switching RPM’s that fast? But the next moment I realized that it could be another wonderful and very artistic way of testing engine reliability and robustness. They could think of some application which takes popular or famous tunes in MIDI file format and use them to make a sound test for engines they produce. The whole factory could sing one song today and choose the other tune for tomorrow. Of course, it sounds weird and this is how it is. But it’s just fun to think about and even more riverting to imagine. :)

Anyway, the MP3 sounds totally amusing and worth listening even if you aren’t fond of Freddy Mercury’s songs. Catch it!

SpecForce — Futuristic 3D Shooter

Tuesday, November 1st, 2005

Couple of minutes ago I discovered the game — SpecForce — which has an absolutely spectacular look. At a first glance, there’s nothing really innovative about it and it looks exactly like any other 3D shooter out there, but on the second thought I realized that it had some uniqueness. The seed which has grabbed my attention and forced me to go to the official site and wander around for a while.

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